Trigger Guard
Gnaws-the-Dark
Concept
Player: Cam
Chronicle: Visitors from the Past
Status: PC
Pack: Scattered Stone Teeth
Concept: Watch Wolf
Fera: Garou
Tribe: Red Talons
Breed: Lupus
Auspice: Ragabash (Waxing)
Nature: Rebel
Demeanor: Predator
Rank: 2 (Fostern)
Renown: Glory 3/0, Honor 1/0, Wisdom 3/0
Apparent Age: 38
Real Age: 12
First Change: 2004
Attributes
Physical: Strength 4/6/8/7/5 (hearty), Dexterity 3/3/4/5/5, Stamina 4/6/7/7/6 (tough)
Social: Charisma 2, Manipulation 3/2/0/0/0, Appearance 2/1/0/0/2
Mental: Perception 3, Intelligence 2, Wits 3
Abilities
Talents: Alertness 3, Athletics 2, Brawl 5 (dirty fighting), Dodge 3, Empathy 1, Intimidation 2, Leadership 1, Oral Expression 1, Primal-Urge 4 (forms), Subterfuge 1
Skills: Animal Ken 1, Melee 1, Stealth 2, Survival 2
Knowledges: Cosmology 1, Enigmas 1, Garou Lore 2, Linguistics (english) 1, Occult 1, Rituals 3, Spirit Lore 2
Advantages
Gifts: 1) Blur of the Milky Eye, Heightened Senses, Scent of the Running Water; 2) Beastmind, Blissful Ignorance, Sense the Unnatural
Rites: 1) Rite of Binding, Rite of Contrition, Rite of the Opened Caern; 2) Rite of Spirit Awakening, Voice of the Jackal
Backgrounds: Fetish 3, Pure Breed 2
Rage: 4
Gnosis: 6
Willpower: 7
Merits: Moon-Bound (2)
Flaws: Curiosity (2)
Miscellaneous Notes
Tribal Weakness: Wyld Affinity (cannot regain Gnosis in the city)
Fetishes: Baneskin
Dedicated Items: none
Banality (unusable): 4
Creativity: 1
Derangements: none
Combat
Style: none (streetfighting)
Special Maneuvers (Brawl): Throw
Special Maneuvers (Dodge): Disarm, Displacement, Evasion, Grappling Defense
Special Maneuvers (Athletics): Jump, Pounce, Shoulder Smash
Special Maneuvers (Shapeshifting): Fur Gnarl, Hamstring, Jaw Lock, Melting, Neck Bite, Striking the Water
Special Maneuvers (Melee): Great Blow, Parry
Combinations (unarmed): Pounce/Neck Bite/Fur Gnarl; Displacement/Melting/Striking the Water
Combinations (armed): none
Melee Weapons Techniques: Blades, Blunt Weapons, Fist-Loads
Ranged Weapons Techniques: none
Firearms Techniques: none
Common Weapons: Sharpened Stick (Diff. 6, Dmg: Str+0)
Armor: none
Experience Points:
Totem
Boar
Cost (Base/Final): 5/20
Power: 40
Rage: 8
Gnosis: 4
Willpower: 7
Charms: Airt Sense, Forest Sense, Reform
Special Abilities: Can speak to pack; up to 2 pack members at once can use Traits
Traits: +1 Stamina; +2 Brawl
Bans: His children must never hunt or eat wild boars.
Personality
What is this?
Career Class: Primitive
Drive: Assertive
Social Activity: Extrovert
Long Term Goals: 1) Mock the Nation through individualistic behavior; 2) Mock the Tribe’s hatred
Short Term Goals: 1) Explore locality; 2) Gather spirit allies
Religion: Animism
Politics: Theocracy
Sex: Heterosexual/Monogamous
Traits: Contradictory, Unruly, Recalcitrant, Primal, Inquisitive, Prurient, Vagabond
Additional Notes: none
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