Luther Erroll
Crushing Truth
Concept
Player: Cam
Chronicle: Visitors from the Past
Storyteller: none
Status: PC
Concept: Inquisitor
Fera: Garou
Tribe: Shadow Lords
Camp: Judges of Doom
Breed: Metis
Auspice: Philodox (Waning)
Nature: Manipulator
Demeanor: Judge
Rank: 2 (Fostern)
Renown: Glory 1/0, Honor 5/0, Wisdom 1/0
Apparent Age: 24
Real Age: 16
First Change: 1998
Attributes
Physical: Strength 3/5/7/6/4, Dexterity 3/3/4/5/5, Stamina 3/5/6/6/5
Social: Charisma 3, Manipulation 4/3/1/1/1 (relentless), Appearance 3/2/0/0/3
Mental: Perception 4 (intuitive), Intelligence 3, Wits 3
Abilities
Talents: Alertness 2, Athletics 1, Brawl 2, Dodge 2, Empathy 1, Intimidation 3, Leadership 1, Oral Expression 2, Primal-Urge 1, Subterfuge 3
Skills: Acting 1, Drive 1, Etiquette 1, Firearms 1, Melee 2, Stealth 1, Survival 1, Torture 1
Knowledges: Academics 1, Cosmology 1, Enigmas 1, Garou Lore 1, Investigation 1, Law 1, Occult 1, Politics 1, Rituals 3, Spirit Lore 1
Advantages
Gifts: 1) Aura of Confidence, Fatal Flaw, Scent of the True Form, Sense Wyrm, Truth of Gaia; 2) Luna's Armor
Rites: 1) Rite of the Opened Caern, Rite of Talisman Dedication; 2) Voice of the Jackal; 3) The Hunt
Backgrounds: Contacts 2, Familiar Spirit 3, Past Life 1, Pure Breed 4, Resources 1
Rage: 4
Gnosis: 4
Willpower: 8
Merits: none
Flaws: Dark Secret: manipulated elder's death (1), Foe from the Past (2), Notoriety (3)
Miscellaneous Notes
Metis Deformity: Madness (Overcompensation)
Dedicated Items: Clothing (2), Knife (1)
Banality (unusable): 6
Creativity: 0
Derangements: none
Combat
Style: none (streetfighting)
Special Maneuvers (Brawl): Bear Hug, Hamstring, Jaw Lock, Neck Bite, Pin
Special Maneuvers (Dodge): Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Jump
Special Maneuvers (Shapeshifting): none
Special Maneuvers (Melee): Double-Strike, Great Blow, Parry, Slash
Combinations (unarmed): Neck Bite/Jaw Lock/Pin
Combinations (armed): Double-Strike/Double-Strike/Great Blow
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons
Ranged Weapons Techniques: none
Firearms Techniques: Handguns, Shotguns
Common Weapons: Fianchi Law 12 (Diff. 6, Dmg: 8, Rate: 3, Clip: 8, Conceal: T, Accur. +1, Ammo: standard), Knife (Diff. 5, Dmg: Str+1, Conceal: P, Init. +1)
Armor: none
Experience Points:
Familiar Spirit
Melalo (Stormcrow)
Cost: 3
Power: 50
Rage: 3
Gnosis: 8
Willpower: 5
Charms: Airt Sense, Reform, Tracking
Personality
What is this?
Career Class: Law Enforcer
Drive: Aggressive
Social Activity: Deviant
Long Term Goals: 1) Overcome stigma of breeding in Tribe's eyes by strengthening its influence; 2) Discover and catalog every Tribe's socially exploitable flaw
Short Term Goals: 1) Shake up local Septs; 2) Improve skills and senses
Religion: Animism
Politics: Theocracy
Sex: Heterosexual/Monogamous
Traits: Conniving, Cruel, Calculating, Shrewd, Merciless, Eager, Perfectionist
Additional Notes: none