Geng Shuxie
Nitro Scream


Concept

Player: Cam
Chronicle: Circle of Blood
Status: PC
Shizu: Third Wheel
Sentai: Emerald Sentinels
Concept: Corporate Security
Fera: Garou
Tribe: Boli Zouiszhe
Breed: Homid
Auspice: Ahroun/Fist (waning)
Nature: Curmudgeon
Demeanor: Sadist
Rank: 3 (Adren/Steel)
Renown: Glory 6/0, Virtue 3/0, Wisdom 1/0
Apparent Age: 20
Real Age: 24
First Change: 2003


Attributes

Physical: Strength 2/4/6/5/3, Dexterity 4/4/5/6/6 (deft), Stamina 3/5/6/6/5
Social: Charisma 2, Manipulation 3/1/0/0/0, Appearance 4/3/0/0/4 (seductive)
Mental: Perception 2, Intelligence 3, Wits 4 (impulsive)


Abilities

Talents: Alertness 7 (vigilance), Athletics 3, Dodge 4 (finding cover), Empathy 1, Intimidation 3, Leadership 2, Misdirection 2, Oral Expression 1, Primal-Urge 2, Streetwise 2, Style 3, Subterfuge 2, Throwing 1
Skills: Dancing 1, Drive 2, Etiquette 2, Fast-Draw 2, Firearms 4 (pistols), Gunsmith 2, Martial Arts 3, Meditation 2, Melee 3, Pilot 1, Security 4 (electronics), Stealth 2, Technology 3
Knowledge: Computer 2, Cosmology 1, Culture 1, Enigmas 1, Garou Lore 2, Hengeyokai Lore 1, Investigation 2, Linguistics (cantonese, japanese, putonghua) 2, Medicine 1, Metaphysics 1, Occult 2, Politics 1, Rituals 2, Science 1, Spirit Lore 1, Vice 1, Wyrm Lore 1


Advantages

Gifts: 1) Control Simple Machine, Falling Touch, Persuasion, Sheng-Nong's Eyes; 2) Heat Metal, Sense Silver, Spirit of the Fray, Staredown; 3) Combat Healing, Control Complex Machine
Rites: 1) Rite of Talisman Dedication, Rite of Wounding
Backgrounds: Contacts 2, Fetishes 1, Kinfolk 2, Resources 3
Rage: 7
Gnosis: 5
Willpower: 7
Merits: Cat-like Balance (1), Corporate Ties (3)
Flaws: Adrenaline Junkie (2), Death Wish (1), Mark of the Predator (2)


Miscellaneous Notes

Tribal Weakness: Weaver Affinity
Fetishes: Mirrorshades
Dedicated Items: Mirrorshades (1), clothing (2), pistol (1), kevlar vest (1)
Banality (unusable): 7
Creativity: 1
Derangements: none


Combat

Style: Wing Chun (external/hard)
Special Maneuvers (Brawl): Foot Sweep, Head Butt, Heel Stamp, Phoenix Eye Fist, Spinning Back Kick, Sword Hand, Throw
Special Maneuvers (Dodge): Disarm, Disengage, Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Backflip, Breakfall, Drunken Monkey Roll, Duck'n'Roll, Jump, Kippup
Special Maneuvers (Shapeshifting): Melting
Special Maneuvers (Melee): Disarm, Double-Strike, Great Blow, Offensive Parry, Parry, Riposte, Slash, Thrust
Combinations (unarmed): Disarm/Spinning Back Kick/Spinning Back Kick; Displacement/Sword Hand/Foot Sweep
Combinations (armed): Disarm/Double-Strike/Great Blow, Offensive Parry/Slash/Great Blow, Riposte/Slash/Thrust
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Staff
Ranged Weapons Techniques: Thrown Blades, Thrown Weapons
Firearms Techniques: Assault Rifles, Handguns, Heavy Weapons, Rifles, Shotguns, Submachine Guns
Common Weapons: Knife (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P), Glock 22 (Diff. 6, Dmg: 7, Rate: 3, Clip: 15, Range: 25, Accur. +1, Conceal: J, Ammo: equalloy), Benelli M-3 Super 90 (Diff. 6, Dmg: 10, Rate: 3, Clip: 7, Range: 30, Accur. +1, Conceal: T, Ammo: flechettes), Heckler & Koch MP-5 (Diff. 7, Dmg: 6, Rate: 21, Clip: 30, Range: 40, Accur. +1, Init. +1, Conceal: T, Ammo: reversed ogives)
Armor: Custom Kevlar Vest (+3 soak, -1 Dex)

Experience Points:


Totem

Cockroach (Shizu)
Cost (Base/Final): 7/15
Chi: 40
Rage: 3
Gnosis: 7
Willpower: 5
Charms: Dragon Sight, Reform
Special Abilities: Can speak to pack
Traits: -2 difficulty to all rolls involving computers, electricity, and applied science; observe data streams through Umbra (Gnosis, difficulty 6); +3 dice to any roll for a Gift involving technology
Bans: Cockroach does not tolerate the extermination of his mortal kin.

Dog (Sentai)
Cost (Base/Final): 4/20
Chi: 70
Rage: 6
Gnosis: 5
Willpower: 8
Charms: Dragon Sight, Materialize, Reform, Track
Special Abilities: Can speak to sentai; all members can use traits; can always locate members
Traits: Gain +4 temporary points of Willpower per Story; +3 Alertness; can teach the Gift, Beast Speech
Bans: He asks that his children avoid killing humans unless absolutely necessary.


Personality
What is this?

Career Class: Warrior
Drive: Aggressive
Social Activity: Deviant
Long Term Goals: 1) Enjoy what she expects will be a short and brutish life; 2) Arrange for her divorce without being dragged by the ex
Short Term Goals: 1) Keep tribal secrets hidden; 2) Help draw the Beast-Court more into helping to protect tribal interests
Religion: Animism
Politics: Theocracy
Sex: Heterosexual/Monogamous
Traits: Vicious, Cruel, Sly, Teasing, Dangerous, Mercenary
Additional Notes: none

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