Felix Sherwin
The Alchemist


Concept

Player: Cam
Chronicle: Visitors from the Past
Storyteller: none
Status: PC
Concept: Craftsman
Fera: Garou
Tribe: Bone Gnawers
Breed: Homid
Auspice: Theurge (Waxing)
Nature: Perfectionist
Demeanor: Maker
Rank: 2 (Fostern)
Renown: Glory 1/0, Honor 0/0, Wisdom 5/0
Apparent Age: 35
Real Age: 29
First Change: 1992


Attributes

Physical: Strength 2/4/6/5/3, Dexterity 2/2/3/4/4, Stamina 2/4/5/5/4
Social: Charisma 3, Manipulation 3/2/0/0/0, Appearance 2/1/0/0/2
Mental: Perception 4 (keen-eyed), Intelligence 4 (discerning), Wits 3


Abilities

Talents: Alertness 1, Artistic Expression 1, Brawl 1, Dodge 1, Empathy 1, Intimidation 1, Oral Expression 1, Primal-Urge 1, Streetwise 2, Subterfuge 1
Skills: Drive 1, Electronics 1, Firearms 1, Instrumental 1, Jeweler 1, Mechanic 2, Melee 1, Sewing 2, Stealth 1, Survival 1
Knowledges: Academics 1, Alchemy 2, Cosmology 1, Enigmas 2, Garou Lore 2, Medicine 1, Metaphysics 1, Occult 2, Rituals 3, Science 1, Spirit Lore 3


Advantages

Gifts: 1) Cooking, Mother's Touch, Persuasion, Spirit Speech; 2) Command Spirit, Trash Magnet
Rites: 1) Rite of Binding, Rite of Cleansing, Rite of the Questing Stone, Rite of Talisman Dedication; 2) Rite of Spirit Awakening, Rite of Summoning; 3) Rite of the Fetish
Backgrounds: Contacts 3, Fetish 1, Resources 1
Rage: 3
Gnosis: 6
Willpower: 7
Merits: none
Flaws: none


Miscellaneous Notes

Fetishes: Mr. Pure (talens)
Dedicated Items: Clothing (2)
Banality (unusable): 5
Creativity: 6
Derangements: none


Combat

Style: none (streetfighting)
Special Maneuvers (Brawl): none
Special Maneuvers (Dodge): none
Special Maneuvers (Athletics): none
Special Maneuvers (Shapeshifting): Melting
Special Maneuvers (Melee): Great Blow, Parry
Combinations (unarmed): none
Combinations (armed): none
Melee Weapons Techniques: Blades, Blunt Weapons, Fist-Loads
Ranged Weapons Techniques: none
Firearms Techniques: Handguns, Shotguns
Common Weapons: Knife (Diff. 5, Dmg: Str+1, Conceal: P, Init. +1)
Armor: none

Experience Points:


Personality
What is this?

Career Class: Vagabond
Drive: Assertive
Social Activity: Introvert
Long Term Goals: 1) Craft many useful fetishes for Sept and Garou at whole; 2) Put Garou "spirit-alchemy" on the map of genuine werewolf ways (Silver Record?)
Short Term Goals: 1) Design new fetishes and talens; 2) Learn more about local spirits, supernaturals, and their related settings
Religion: Animism
Politics: Theocracy
Sex: Heterosexual/Monogamous
Traits: Smooth, Optimistic, Determined, Unyielding, Erudite, Clever, Careful, Wise, Pleasant, Intuitive, Spiritual, Ritualistic
Additional Notes: none