Kurt Glitner
Doom-of-Folly
Concept
Player: Cam
Chronicle: Ashes of Now
Status: PC
Pack: Fangs of Shale
Concept: Private Detective
Fera: Garou
Tribe: Get of Fenris
Camp: Mjolnir's Thunder
Breed: Homid
Auspice: Philodox
Nature: Judge
Demeanor: Jobsworth
Rank: 4 (Athro)
Renown: Glory 5/4, Honor 9/0, Wisdom 7/0
Apparent Age: 42
Real Age: 44
First Change: 1986
Attributes
Physical: Strength 3/5/7/6/4, Dexterity 3/3/4/5/5, Stamina 3/5/6/6/5
Social: Charisma 3, Manipulation 3/2/0/0/0, Appearance 2/1/0/0/2
Mental: Perception 4 (observant), Intelligence 4 (clear thinker), Wits 3
Abilities
Talents: Alertness 3, Athletics 2, Brawl 3, Dodge 3, Empathy 2, Intimidation 3, Leadership 2, Primal-Urge 2, Sense Deception 2, Streetwise 1, Subterfuge 2
Skills: Drive 2, Fast-Draw 2, Firearms 2, Mechanic 1, Melee 2, Photography 2, Security 2, Stealth 2, Survival 1
Knowledges: Academics 2, Area Knowledge (kansas city) 3, Computer 1, Enigmas 2, Garou Lore 3, Investigation 3, Law 2, Linguistics (german) 1, Medicine 1, Occult 3, Rituals 4 (punishment), Wyrm Lore 1
Advantages
Gifts: 1) Master of Fire, Persuasion, Resist Pain, Scent of the True Form; 2) Halt the Coward's Flight, Staredown, Strength of Purpose; 3) Alberich's Claws, Might of Thor, Wisdom of the Ancient Ways; 4) Hero's Stand, Roll Over
Rites: 1) Moot Rite, Rite of the Opened Caern, Rite of Talisman Dedication; 2) Rite of Ostracism, Voice of the Jackal; 3) Rite of the Hunt, Satire Rite; 4) Rite of the Stolen Wolf
Backgrounds: Allies 2, Kinfolk 2, Past Life 1, Pure Breed 1, Totem 5 (Earthquake)
Rage: 4
Gnosis: 5
Willpower: 8
Merits: Police Ties (3)
Flaws: Ward (3)
Miscellaneous Notes
Tribal Weakness: Intolerance (whiny liberals)
Dedicated Items: Knife (1), Clothes (2)
Fetishes: none
Banality (unusable): 6
Creativity: 1
Derangements: none
Combat
Style: none (streetfighting)
Special Maneuvers (Brawl): Haymaker, Head Butt, Heel Stamp, Sword Hand, Throw
Special Maneuvers (Dodge): Disarm, Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Jump
Special Maneuvers (Shapeshifting): none
Special Maneuvers (Melee): Double-Strike, Great Blow, Parry, Slash
Combinations (unarmed): none
Combinations (armed): none
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Power Tools
Ranged Weapons Techniques: none
Firearms Techniques: Handguns, Rifles, Shotguns, Submachine Guns
Common Weapons: Knife (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P); Smith & Wesson M686 (Diff. 6, Dmg: 7, Rate: 2, Range: 30, Clip: 6, Conceal: J, Accur. +1, Ammo: hollowpoints); Ithaca M37 (Diff. 6, Dmg: 8, Rate: 1, Range: 20, Clip: 5, Conceal: T, Ammo: standard)
Armor: none
Experience Points: 17
Totem
Earthquake
Cost (Base/Final): 5/19
Power: 60
Rage: 7
Gnosis: 6
Willpower: 8
Charms: Earthquake, Earth Sense (like Forest Sense, but affects the entire region -- Power Cost: 10-30 depending on how much spirit wants to sense), Umbraquake
Special Abilities: Totem can speak to the pack; 2 packmates can use the Totem's bonus traits in the same turn; Totem can always find the pack members
Traits: +1 Glory to all pack members; +1 Brawl, +3 Strength
Bans: His children may never travel by air.
Personality
What is this?
Career Class: Law Enforcer
Drive: Assertive
Social Activity: Extrovert
Long Term Goals: 1) Shut down Pentex; 2) Unseat vampire "rulers"
Short Term Goals: 1) Determine threats and enemies in region; 2) Get acquainted with Garou in area
Religion: Animism/Christianity
Politics: Theocracy
Sex: Heterosexual/Monogamous
Traits: Intelligent, Keen, Attentive, Strong, Sagacious, Fearless, Inspiring, Impatient, Judgemental
Additional Notes: none
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