Marquis Stoneman
Driving By


Concept

Player: Cam
Chronicle: Ashes of Now
Status: PC
Pack: Recollectors
Concept: Gang Shooter
Fera: Garou
Tribe: Bone Gnawers
Camp: Hood
Breed: Homid
Auspice: Galliard (waning)
Nature: Bravo
Demeanor: Rebel
Rank: 2 (Fostern)
Renown: Glory 4/0, Honor 0/0, Wisdom 3/0
Apparent Age: 27
Real Age: 28
First Change: 2002


Attributes

Physical: Strength 3/5/7/6/4, Dexterity 4/4/5/6/6 (agile), Stamina 4/6/7/7/6 (hell-bent)
Social: Charisma 3, Manipulation 2/1/0/0/0, Appearance 3/2/0/0/3
Mental: Perception 2, Intelligence 2, Wits 3


Abilities

Talents: Alertness 2, Athletics 2, Brawl 3, Dodge 3, Intimidation 3, Oral Expression 2, Primal-Urge 1, Streetwise 4 (gangs), Style 1, Subterfuge 2
Skills: Dancing 1, Drive 3, Fast-Draw 1, Firearms 4 (sprays), Gunsmith 2, Mechanic 1, Melee 1, Security 2, Singing 3, Stealth 2, Survival 1, Technology 1
Knowledge: Area Knowledge (kansas city) 3, Cosmology 1, Enigmas 1, Garou Lore 2, Occult 2, Rituals 2, Spirit Lore 1, Terrorism 1, Vice 2


Advantages

Gifts: 1) Mindspeak, Persuasion, Scent of Sweet Honey; 2) Blissful Ignorance, Call of the Wyrm, Jam Technology
Rites: 1) Gathering for the Departed, Rite of Talisman Dedication, Rite of Wounding; 2) Voice of the Jackal
Backgrounds: Contacts 3, Fetishes 1, Kinfolk 2, Resources 1
Rage: 7
Gnosis: 3
Willpower: 6
Merits: Black Market Ties (2), Light Sleeper (1)
Flaws: Adrenaline Junkie (2), Death Wish (1), Flashbacks (3)


Miscellaneous Notes

Fetishes: Air Hightops
Dedicated Items: Clothing (2), Air Hightops (1)
Tribal Weakness: Social Outcast
Banality (unusable): 5
Creativity: 3
Derangements: none


Combat

Style: none (streetfighting)
Special Maneuvers (Brawl): Elbow Smash, Haymaker, Heel Stamp, Power Uppercut, Throw
Special Maneuvers (Dodge): Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Jump, Kippup, Shoulder Smash
Special Maneuvers (Shapeshifting): Melting
Special Maneuvers (Melee): Great Blow, Parry
Combinations (unarmed): Displacement/Elbow Smash/Power Uppercut
Combinations (armed): none
Melee Weapons Techniques: Blades, Blunt Weapons, Fist-Loads
Ranged Weapons Techniques: none
Firearms Techniques: Assault Rifles, Handguns, Heavy Weapons, Rifles, Shotguns, Submachine Guns
Common Weapons: Glock 17 (Diff. 6, Dmg: 6, Rate: 4, Clip: 15, Range: 20, Accur. +1, Init. +1, Conceal: J, Ammo: equalloy), Intratec TEC9 (Diff. 7, Dmg: 6, Rate: 18, Clip: 32, Range: 20, Conceal: T, Ammo: equalloy), Street Sweeper (Diff. 6, Dmg: 8, Rate: 3, Clip: 20, Range: 20S, Conceal: N, Ammo: standard)
Armor: Light Vest (+2 soak)

Experience Points:


Totem

City Father of Kansas City, The Count
Cost (Base/Final): 3/7
Power: 50
Rage: 3
Gnosis: 6
Willpower: 4
Charms: Airt Sense, Reform
Special Abilities: Can speak to pack, can always locate pack
Traits: +3 Instrumental, -1 diff. to Expression rolls, never botch any Performance roll
Bans: Vulnerable to annual "Basie Blues" period of Harano


Personality
What is this?

Career Class: Criminal
Drive: Aggressive
Social Activity: Introvert
Long Term Goals: 1) Get revenge against the (human) world; 2) Kick the other local gangs' asses right the hell out of town
Short Term Goals: 1) Improve his arsenal; 2) Develop drive-by-related Gifts/Garou tactics
Religion: Animism
Politics: Anarchy/Nihilism
Sex: Heterosexual/Polygamous
Traits: Murderous, Callous, Thuggish, Swaggering, Challenging, Passionate, Charming, Sociopathic, Territorial
Additional Notes: none

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