Ka'im A'dab
Breathing-of-A


Concept

Player: Cam
Chronicle: Host of Devils
Status: PC
Pack: Ghost Talons
Concept: Nomadic Emissary
Fera: Garou
Tribe: Silent Striders
Breed: Metis
Auspice: Philodox (waxing)
Nature: Wanderer
Demeanor: Explorer
Rank: 2 (Fostern)
Renown: Glory 2/0, Honor 5/0, Wisdom 2/0
Apparent Age: 25
Real Age: 15
First Change: 2003


Attributes

Physical: Strength 3/5/7/6/4, Dexterity 4/4/5/6/6 (fleet-footed), Stamina 5/7/8/8/7 (enduring)
Social: Charisma 4 (trustworthy), Manipulation 3/2/0/0/0, Appearance 5/4/0/0/5 (exotic)
Mental: Perception 4 (observant), Intelligence 3, Wits 3


Abilities

Talents: Alertness 3, Athletics 4 (running), Brawl 2, Dodge 3, Empathy 3, Intimidation 2, Leadership 1, Oral Expression 2, Primal-Urge 3, Style 1, Subterfuge 2
Skills: Animal Ken 2, Cooking 1, Dancing 1, Drive 1, Etiquette 1, Firearms 1, Melee 2, Security 2, Singing 2, Stealth 5 (wilderness), Survival 2
Knowledge: Cosmology 3, Culture 2, Enigmas 2, Garou Lore 2, Investigation 1, Kindred Lore 1, Linguistics (arabic, coptic, french, hieroglyphs, italian, spanish) 3, Medicine 1, Metaphysics 1, Occult 3, Politics 1, Rituals 3, Spirit Lore 3, Stygia Lore 1, Wyrm Lore 1


Advantages

Gifts: 1) Ma'at's Feather, Resist Pain, Scent of the True Form, Sense Wyrm, Speed of Thought; 2) King of the Beasts, Messenger's Fortitude, Stoat's Guise, Tread Sebek's Back
Rites: 1) Rite of Cleansing, Rite of Contrition, Rite of the Opened Caern, Rite of Talisman Dedication; 2) Rite of Accomplishment, Rite of Spirit Awakening; 3) Descent into the Dark Umbra
Backgrounds: Contacts 2, Familiar Spirit 3, Fetishes 3, Money 3, Pure Breed 4
Rage: 4
Gnosis: 6
Willpower: 7
Merits: Mercury Rising (3), Well-Traveled (2)
Flaws: Curiosity (2), Dark Visions (2)


Miscellaneous Notes

Metis Deformity: Serpent's Tongue
Tribal Weakness: Haunted
Fetishes: D'siah
Dedicated Items: D'siah (1), clothing (1)
Banality (unusable): 4
Creativity: 2
Derangements: none


Combat

Style: none (streetfighting)
Special Maneuvers (Brawl): Elbow Smash, Grab Punch, Heel Stamp, Throw
Special Maneuvers (Dodge): Displacement, Evasion, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Backflip, Breakfall, Jump, Kippup, Pounce, Shoulder Smash
Special Maneuvers (Shapeshifting): Leaping Rake, Melting
Special Maneuvers (Melee): Great Blow, Parry, Riposte, Slash
Combinations (unarmed): Grab Punch/Elbow Smash/Throw
Combinations (armed): Riposte/Slash/Great Blow
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons
Ranged Weapons Techniques: none
Firearms Techniques: Handguns, Rifles
Common Weapons: D'siah (Diff. 6, Dmg: Str+1, Accur. +1, Conceal: J; fetish)
Armor: none

Experience Points:


Totem

Eagle
Cost (Base/Final): 9/15
Power: 50
Rage: 5
Gnosis: 5
Willpower: 6
Charms: Airt Sense, Materialize, Reform
Special Abilities: Can speak to pack
Traits: +3 dice to all cooperative pack activities; never suffer a fox frenzy while fighting with the pack
Bans: Eagle expects his children to fight injustice and build towards a better society, not only as warriors but community guides and organizers, even political activists.


Familiar Spirit

Ous (Dog-spirit)
Power: 30
Rage: 3
Gnosis: 4
Willpower: 5
Charms: Airt Sense, Materialize, Reform, Tracking


Personality
What is this?

Career Class: Spy
Drive: Assertive
Social Activity: Extrovert
Long Term Goals: 1) Become a great Silent Strider and join the Heralds; 2) Outlive prejudices against her metis heritage
Short Term Goals: 1) Befriend local Garou (and perhaps other Fera); 2) Help sniff out local Wyrm-foes, especially Setite vampires
Religion: Animism
Politics: Theocracy
Sex: Bisexual/Polygamous
Traits: Friendly, Cultured, Wary, Cosmopolitan, Earnest, Faithful, Conscientious
Additional Notes: none

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