Qu Wolfsong
Concept
Player: Cam
Chronicle: Circle of Blood
Status: PC
Court: Court of Bamboo Talons
Position: Crier to the Moon
Shizu: Spirit of the Silver Spring
Sentai: Razor Edge of the Jade Spear
Concept: Song-Weaver
Fera: Garou
Tribe: Dadi Ertong (Children of Gaia)
Breed: Homid
Auspice: Galliard/Pillar (waxing)
Element: Earth
Direction: Center
Nature: Confidant
Demeanor: Maker
Rank: 3 (Daibao/Adren/Steel)
Renown: Glory 5/0, Virtue 6/0, Wisdom 7/0
Apparent Age: 24
Real Age: 27
First Change: 1997
Attributes
Physical: Strength 2/4/6/5/3, Dexterity 3/3/4/5/5, Stamina 2/4/5/5/4
Social: Charisma 4 (sweet), Manipulation 4/4/1/1/1 (smooth), Appearance 3/3/0/0/3
Mental: Perception 3, Intelligence 3, Wits 3
Abilities
Talents: Alertness 2, Athletics 1, Brawl 5 (claws), Dodge 2, Empathy 3, Intimidation 2, Leadership 1, Oral Expression 3, Primal-Urge 2, Streetwise 1, Subterfuge 2
Skills: Animal Ken 2, Dancing 1, Drive 1, Etiquette 1, Meditation 2, Melee 4 (swords), Singing 4 (ballads), Stealth 1, Survival 4 (forests)
Knowledge: Academics 1, Cosmology 1, Enigmas 1, Garou Lore 3, Hengeyokai Lore 3, Linguistics (cantonese, putonghua) 2, Medicine 1, Occult 2, Rituals 3, Spirit Lore 2
Advantages
Gifts: 1) Call of the Wyld, Mindspeak, Mother's Touch, Persuasion; 2) Armor of Yue, Call of Yomi, Calm; 3) Blessing of Kuan-Yin, Dazzle, Song of the Apsara
Rites: 1) Gathering for the Departed, Rite of Feeding the Ghosts, Rite of Talisman Dedication; 2) The Great Hunt, Journey's End, Rite of Joining, Rite of Passage; 3) Rite of Dreaming
Backgrounds: Past Life 1, Pure Breed 2, Resources 1
Rage: 4
Gnosis: 5
Willpower: 8
Merits: Fair Glabro (2)
Flaws: Soft-Hearted (1)
Miscellaneous Notes
Tribal Weakness: Weak Veil (victims at +4 on Delirium chart)
Dedicated Items: Clothing (2)
Banality (unusable): 5
Creativity: 4
Derangements: none
Combat
Style: none (streetfighting)
Special Maneuvers (Brawl): Haymaker, Throw
Special Maneuvers (Dodge): Displacement, Evasion, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Jump
Special Maneuvers (Shapeshifting): Jaw Lock, Leaping Rake, Melting
Special Maneuvers (Melee): Great Blow, Parry
Combinations (unarmed): none
Combinations (armed): none
Melee Weapons Techniques: Fist-Loads, Polearms, Staff
Ranged Weapons Techniques: none
Firearms Techniques: none
Common Weapons: none
Armor: none
Experience Points:
Totem
Twister (Shizu)
Cost (Base/Final): 5/20
Chi: 50
Rage: 8
Gnosis: 7
Willpower: 5
Charms: Airt Sense, Reform, Updraft
Special Abilities: Can speak to pack
Traits: +1 Enigmas; pack may split +1 Dexterity, +1 Strength, and +2 Primal-Urge as they choose
Bans: Twister's children insists they destroy something before they leave a dwelling.
Tiger (Sentai)
Cost (Base/Final): 8/25
Chi: 80
Rage: 8
Gnosis: 4
Willpower: 7
Charms: Dragon Sight, Human Form, Materialize, Reform
Special Abilities: Can speak to sentai; all members can use traits; can always locate members
Traits: +3 points of temporary Rage per story; +3 Brawl, Survival, and Melee; -1 difficulty to social interactions with Khan
Bans: He expects his children to work to save his mortal children and never show cowardice.
Personality
What is this?
Career Class: Performer
Drive: Assertive
Social Activity: Extrovert
Long Term Goals: 1) Bring greater peace between hengeyokai Changing Breeds; 2) Become a widely renowned musician
Short Term Goals: 1) Protect and keep Kinfolk; 2) Maintain zoo ties
Religion: Animism, Buddhism
Politics: Theocracy
Sex: Heterosexual/Monogamous
Traits: Friendly, Pleasant, Passionate, Thoughtful, Inexperienced
Additional Notes: none
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